1. Early Access Launch
  2. 0.53.126384
  3. 0.54.126645
  4. 0.55.127157
  5. 0.57.128177
  6. 0.58.129488
  7. 0.59.131121
  8. 0.60.133516
  9. 0.61.136770
  10. Beta

Status Report - 18 April 2017

Brian and Eugen are on this week, providing some detailed insight on our development progress and plans for 0.62 & BETA. Get ready for a long read!

Status Report - 4 April 2017

This week's Status Report is packed with both interesting bits about the progress we've made on the game and some cool new visuals! Let's get to it!

Status Report - 21 March 2017

We're sharing progress on new melee combat animations from Victor, our Lead Sound Designer Andrej is teasing audio updates in 0.62 and 0.63 and more!

Status Report - 08 March 2017

Brian and Mirek explain why we pushed vehicles to Stable early, Peter and Viktor tease our new melee combat and more!

Status Report - 21 February 2017

Latest info on DayZ development process, important news about our new scripting language and details on the biggest change Chernarus has received in years!

Status Report - 7 February 2017

We have a new Status Report for you. Brian is talking about known issues and fixes what are we working now and Victor is sharing some news from animation department. We want to show you an interesting thread from our official Forum and you can find awesome song in Community Spotlight.

Status Report - 24 January 2017

We've experienced a lot of server crashes over the last two weeks, so Peter and Mirek are providing an update on how we want to handle them.

Status Report - 10 January 2017

New year is here and with it the first Status Report. Brian would like to present major goals for 2017, Peter talks about reasons why the game is more hardcore than before and Baty summarizes your Christmas experiences.

Status Report - 20 December 2016

Hello survivors! Christmas is coming and we have a small gift for you - 0.61 on Stable branch, Brian is going to tell you more about it. Peter talks about character growth and Mirek has information about vehicles, and their presence on Exp/Unstable.

Status Report - 06 December 2016

Brian and Mirek are on this week, mostly covering the recent improvements in server performance and our final push to have 0.61 out on Stable before Christmas!