New year is here and with it the first Status Report. Brian would like to present major goals for 2017, Peter talks about reasons why the game is more hardcore than before and Baty summarizes your Christmas experiences.
Hello survivors! Christmas is coming and we have a small gift for you - 0.61 on Stable branch, Brian is going to tell you more about it. Peter talks about character growth and Mirek has information about vehicles, and their presence on Exp/Unstable.
Brian and Mirek are on this week, mostly covering the recent improvements in server performance and our final push to have 0.61 out on Stable before Christmas!
Hello Survivors! We have a juicy Status Report for you again! Victor presents a video full of new animations, Adam is talking about military base changes and Baty is showcasing all the cool wolves footage from our community creators.
Afternoon Survivors, We have an update from Brian, Mirek and Dustin for you. They'll be sharing the latest about the 0.62 presentation at PAX Australia, 0.61 Experimental public testing, and some details about what's going on here at the DayZ offices.
Afternoon Survivors, Another status report Tuesday comes around with Brian, Peter, Viktor, Mirek and Adam. They will share the latest info on where we are at in the development process.
So, an update from Brian, Peter, and Viktor in regards to user actions and animations, the new launcher, and of course the current status going towards 0.61 as well as blockers are in this week's status report.
Brian has been out sick for the past couple of days but he's back in action again and, while a day late, we now have Brian, Peter, Mirek, and Viktor giving us the status quo on DayZ development as we keep moving towards 0.61.
As we move closer towards the next Experimental branch update, Creative Director Brian Hicks will share the latest info on where we are at in the development process.
Over the last few months and into the beginning of the year we've been making adjustments to our Feedback Tracker to better support the Early Access userbase.