MDZ MULTIPLAYER (PC) 1.4.0 FINAL

New:

  • Saving character progress added, when disconnecting from menu. One char per Hive\Server.
  • All new map Narvakia added, medium sized, cold climate, high populated with zeds.
  • Animals added: Deers and wolves. Wolves agro all other not animal npcs. Deer can run away in forest blocks.
  • Hunting added - you can flay dead deer with knife and cook steaks on fireplace.
  • Character customisation added: 3 skin colors and 5 hairstyles with brown or black color.
  • Tree chopping with axes added.
  • Berrie picking added, new berries growth with time.
  • Water pumps added with ability to store water in bottles\canteens.
  • Knives now can be taken as melee.
  • Buildings door now openable and solid.
  • Ingame tutorial pad added with guides for surviving.
  • New buildings added: toilet, small shed, bunker.
  • Players now can get disease if heat drops zero or by eating raw steak.
  • Holsted melee and ranged weapons now visible on the back of player.
  • Clouds weather effect added.
  • Zombies behavior reworked. Zeds now cant see through big obstacles and can hear loud sounds. Spot range in the night reduced.
  • New secret locations added on Chernarus map.
  • Flares now can distract Zombies.
  • Random spawning (like helicrash) broken humwees vehicles with loot added.

Changes:

  • Damage from drivable vehicle to NPCs lowered.
  • Zeds able to enter buildings(if door opened).
  • Rebalanced thirst and hunger rate, both slowed.
  • In-game BI account authorisation added.
  • Button "Play" in main menu now connects to last played server.
  • Items warmth fully rebalanced.
  • Weapons damage fully rebalanced.
  • New water tilemap.
  • Gas canister now adds more gas to car.
  • Equip sounds added when running with big firearm
  • Duct tape and sweing kit now able to patch much more things.
  • Nickname cant be changed, it takes from account info now.
  • Error window now can be closed with pushing Enter
  • Help menu replaced with options menu and tutorial pad.
  • Player log messages added.
  • Drivables vehicles now cant be trespassed.
  • Loot not refreshes if there is only one player on server.
  • Added hints for GUI elements on stats bars.
  • Player after death now can leave server in respawn menu
  • Players now may hear walking sounds of other players
  • Building interiors now visible without entering in (but loot still hided until enter)
  • Switch between melee and firearm now can be maked by click on firearm, melee icon in inventory.
  • Melee weapon condition now showed on GUI without hover.
  • Night little bit brighter.
  • New gestures added: Get in car, bailout, follow me. Removed gestures about ammo and temperature.
  • Overall audio volume control added in game options.
  • Car trunks now refreshes with time.
  • Pressing "T" now focusing chat to type message.
  • Bullet hitmarks added when hitting low obstacles.
  • Player now gets additional warmth when inside drivable vehicle.
  • Volga now spawns only on Chernarus map.
  • Vehicles now not emitting engine sound when not moving.

New items:

  • New firearms: amphibia S, sporter 22 and repeater.
  • New melee weapons: pickaxe, pitchfork and sledgehammer.
  • New ammo: 22lr(for sporter and amphibia s).
  • New outerwear: dress, hunter jacket, tracksuit jacket, down jacket.
  • New pants: hunter pants.
  • New hats: bandana(can be teared into rags), night vision goggles(requires batteries), headlamp(requires batteries).
  • New inventory items - bear trap, landmine, canteen, water bottle, tetracycline, toolbox, raw steak, cooked stead, battery.
  • Blood drops now stays much longer.
  • More gas stations on map.
  • Civilian tents added.

Fixes:

  • Anti-stuck added: if you stuck\stick in building you wll be replaced to correct position automatically within 2 seconds.
  • Wrong world time after server reconnect fixed.
  • Improved performance for both client and server.
  • Support of IPv6 connections added.
  • Flares stop producing light correctly after burn out.
  • Unable to shoot\punch in some cases fixed.
  • Blood bag adds 0 blood fixed.
  • Blood drops when bleed now visible in buildings and for all players.
  • Fireplace now lits correctly.
  • Invisible fireplace in buildings fixed.
  • Stuck after death in throwing item state fixed.
  • Crossbow and bow arrows penetrating some buildings fixed.
  • Arrows now can be loaded with RMB like other ammo.
  • Invisible items in ruined gear fixed.
  • invisible player skin in some cases fixed.
  • Ejecting ammo now places ammo in inventory.
  • Full auto weapons shooting in zero condition fixed.
  • Time counter to re-spawn added.
  • Some buildings interior was fading when player stick to upper wall - fixed.
  • Geo-locating fixed for servers.

MDZ SINGLEPLAYER (PC) 1.4.0 FINAL

New:

  • Saving character progress added, when disconnecting from menu.
  • All new map Narvakia added, medium sized, cold climate, high populated with zeds.
  • Drivable vehicles added: Volgs, UAZ, VS3 Truck. Volga spawns only on Chernarus map.
  • Animals added: Deers and wolves. Wolves agro all other not animal npcs. Deer can run away in forest blocks.
  • Hunting added - you can flay dead deer with knife and cook steaks on fireplace.
  • Water pumps added with ability to store water in bottles\canteens.
  • Ingame tutorial pad added with guides for surviving.
  • New buildings added: toilet, small shed, bunker, gas stations.
  • Players now can get disease if heat drops zero or by eating raw steak.
  • Zombies behavior reworked. Zeds now can hear loud sounds. Spot range in the night reduced.
  • Flares now can distract Zombies.
  • Random spawning (like helicrash) broken humwees vehicles with loot added.
  • 6 new Achievements.

Changes:

  • Damage from drivable vehicle to NPCs lowered.
  • Ingame BI account authorisation added.
  • Items warmth fully rebalanced.
  • Weapons damage fully rebalanced.
  • New water tilemap.
  • Gas canister now adds more gas to car.
  • Help menu replaced with options menu and tutorial pad.
  • Player log messages added.
  • Drivables vehicles now cant be trespassed.
  • Added hints for GUI elements on stats bars.
  • Night little bit brighter and shorter on 1 hour.
  • Achievements now stores in account.
  • Ammo now can be loaded via right click

New items:

  • New firearms: amphibia S, sporter 22 and repeater.
  • New melee weapons: pickaxe, pitchfork and sledgehammer.
  • New ammo: 22lr(for sporter and amphibia s).
  • New outerwears: dress, hunter jacket, tracksuit jacket, down jacket.
  • New pants: hunter pants.
  • New hats: bandana(can be teared into rags).
  • New inventory items - beartrap, landnine, canteen, waterbottle, tetracycline, toolbox, raw steak, cooked stead.

Fixes:

  • Fireplace now lits correctly.
  • Invisible fireplace in buildings fixed.

MDZ MULTIPLAYER (PC) 1.0.1

New:

  • Link to map added in ingame options menu

Fixes:

  • Player name now saves correctly
  • Invisible items in slots after pick fixed
  • Camera after death in notebook mode fixed
  • Server pages swiping fixed
  • Message about closing tab added to avoid accidental tab closing
  • GUI distort when switching to notebook mode fixed

MDZ MULTIPLAYER (PC) 1.0.0

New:

  • Ability to create your own servers
  • Drivable vehicles (VS3, UAZ, Volga) and gasoline added
  • Game chat added, you can write to all players on server or only to players you see (can be switched by clicking on chat icon)
  • Gestures added for faster communication
  • New hidden places and secret locations on map

MINIDAYZ Multiplayer Version 1.0.0 does not yet contain:

  • Character saving position and loot
  • Tree chopping
  • Taking knives as melee
  • Tents
  • Closable building doors

MDZ (PC) 1.2.0

New:

  • Default items slot "Hands" added: now you can pick items if you don't have any clothing.
  • New pick up menu - right click: show/hide, left click on item in list to pick it up.
  • Crafting added.
  • Zombie crawlers added, you can meet them only in deep Chernarus.
  • Achievements added: Black box collector, Light the Night, Manic: the gathering, Untouchable, Tourist, Here's Johnny!
  • Items added: Ashwood stick, Wood sticks, Wood piles, Improvised bag, Improvised backpack, Burlap sack, Duct tape, Rope, Weapon cleaning kit, Papers, Hunter knife, Army knife, Butcher knife, Police hat, Night vision goggles, Civilian tent, Crafted arrows, Composite arrows, Improvised bow, Crossbow.
  • New wearing out system: when gear hits 0% condition it loses all slots and effects to player, and can't be repaired. Firearms stop shooting and melee deal low extra damage.
  • All loot from destroyed gear now drops on ground.
  • Link to MINIDAYZ map added in main menu.
  • Player now can chop down single standing trees (only with axes) to get Wood piles, Wood sticks and Ashwood sticks.
  • New zeds death animations and skins.
  • Hints in GUI shows gear properties like additional protection and heat.
  • Church added in "Стрижи".
  • More sounds for different actions added.

Changes/Fixes:

  • Loot highlight enabled on veteran difficulty.
  • Player now blocked from actions when using or crafting.
  • Zombie respawn radius rebalanced.
  • Loot respawn rebalance.
  • Bot blindness fixed in the night.
  • Matches now can be stacked (by 10).
  • Flares now can be stacked (by 5).
  • Shotgun shells now stacks by 15.
  • .45acp ammo now stacks by 40.
  • .357 ammo now stacks by 30.

MDZ (PC) 1.0.5 final

Based on DayZ SA, the critically acclaimed open-world survival horror MMO by Bohemia Interactive, MINIDAYZ is a 2d top-down singleplayer game, where you must fight for survival in a harsh post-apocalyptic landscape. Search for the food and supplies needed to stay alive, keep clear of the ever-lurking zombies, and always be vigilant of the other desperate survivors. This is your story, this is MINIDAYZ.

Ready? If you think you have what it takes, then pick up the PC version of MINIDAYZ for FREE from the Bohemia Interactive store! Already have it? Then just login with your Bohemia Interactive profile.

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